ABOUT

CONTENT & EXPERIENCE

WALK ON is a web3 company offering new content & experiences.
The message behind the company name is to encourage people around the world to "keep walking" in times of uncertainty, such as the damage caused by COVID-19 to the world, the war in Ukraine and the ensuing energy price hikes, the Myanmar uprising, and the ongoing annual decline of the Japanese economy, as well as a commitment to sustainable, long-term It is a reflection of our determination to do business in a sustainable, long-term manner.
We chose purple as our corporate color because we want to pass it on to the next generation without being bound by the old color sense of blue for men and red or pink for women.

VISION

1. Digital Renaissance

We will strive to create a "Digital Renaissance" & Innovation in the next generation Internet society, Web3, and contribute to Japan & the world in the fields of Culture and Arts.

2. Equal online world

We aim to create an Internet/Digital world where people all over the world, regardless of country/region of birth, race, gender, age, physical individual differences, economic disparities, etc, can truly enjoy human rights, equality, and freedom of expression, communication, economic activities, and safety in their living space.

3. New Living Infrastructure and Access Rights

We will contribute to the establishment of the Web3 world as a new lifestyle infrastructure and access rights, such as the purchase of various tickets, restaurant reservations, and access rights through NFTs, and telemedicine through metaverse and VR.

MISSION

1.Honesty

We will not be "Money First" in terms of Evil, but rather, we will exist and continue to exist for the development of art & culture, and for the benefit of society, and we will disclose information to our members and stakeholders with integrity, and create an organization with equality.

2.Contribute to a better future

We will contribute to a better future. And wel always think about what we can do for the future and for the people and youth who will live in the future, rather than vested interests, and we will contribute to that end.

3.Connecting with others

We will be an organization that treats people not as a single social account on the Interne/Digitalt, but as real people living in the real world, and that focuses on communication to build trust and relationships with others.

Issues and Solutions

Issue -> Unless they are famous, most people's NFT works do not sell. And there is no branding.
Solution -> We will brand and produce various NFT productions by showcasing them in our own NFT-specific media. This also eliminates the need for advertising. (However, this does not mean that the works will sell immediately.)

On contributing to society, solving global problems and helping people in difficult situations

WALK ON will donate a portion of the proceeds to the organisation of international human rights, social ventures and NPOs.

GOAL

The goal is for students at Metaverse University to learn the latest technology, law, political science, history, geopolitics, finance, economics, business administration and art in order to survive in the modern world, to make the modern world relative to the past, to master the patterns of human history, to rebuild the country and contribute to the world.

SERVICE

WALK ON's NFT-produced projects

  • Content creators are assisted in the complicated process of converting their work to basic English-based NFT, and WALK ON's NFT specialist staff will help them develop a strategy on which marketplaces they can sell their work on to make the most sales and profit, and how to promote it. WALK ON will receive a start-up fee to create a wallet, mint the work, decide which marketplaces to sell it on and at what price, and develop a promotion strategy, while at the same time setting WALK ON's profit at a few per cent after secondary distribution. Then, you need to buy the crypto asset on a Japanese crypto exchange, send it to a wallet, and from there list it on the NFT platform, setting the initial price and the percentage share from secondary distribution onwards. The whole process is based on jargon-laden English, and is too complicated for Japanese people who are not good at English to do the work. In order to solve these problems, WALK ON's NFT Produce Business acts on behalf of content creators from the minting of the work to the preparation of the wallet and the exhibition of the work.
    WALK ON's NFT Produce business is designed to act on behalf of content creators, from minting the work to preparing the wallet and exhibiting it.

THAMANI

A platform integrating NFT specialized media, SNS, and NFT select stores

  • THAMANI means "value" in Swahili, and it expresses our desire to "create better value" in the 2020s, when the global information revolution, including COVID-19 and the digital/internet revolution, will drastically change conventional values. In addition, by using the Swahili language, we are conscious of the African market, which is experiencing remarkable economic development. There is probably no other NFT platform in the world that integrates media, a social networking system, and a select store, so we can have an advantage over other companies in media development in English, introduction and branding of artists and works, and sales in the store. We believe that this will be a platform.

WEB3 RESERCH LAB

  • A research institute in the Web3 domain (NFT, Metaverse, Crypto, Blockchain, VR/AR/MR/XR), headed by Tomo, and in the business of selling the latest reports from the Web3 world (UK, US, China, Korea, French, Spanish, Portuguese and Hindu speaking countries) to Japanese companies that are starting to take measures against Web3. This Lab is already developing a Facebook group, with 230 participants. Donations will also be collected to fund overseas coverage.

THAMANI About Metaverse development

  • Metaverse development of THAMANI. It enables expression, communication and business in the virtual space. WALK ON will also create a THAMANI gallery in the metaverse, where works can be exhibited and sold. We will also create a community space, an event space and a THAMANI brand shop and assign a community manager to manage it and increase the number of fans.

Establishment of NFT UNIVERSITY for NFT awareness and education.

  • The programme is designed to teach young digital creators, who will be responsible for the future of content industry, the basics of NFT, how it works and how to utilize it, and to actually exhibit their work on the NFTs. The NFTs have the potential to enable young digital creators to concentrate on their main job without having to have a side job or part-time job, and to live on the earnings from their works alone. In response to such future predictions, WALK ON's education business, NFT UNIVERSITY, also wants to invest in the next generation of digital creators. We also plan to introduce, brand and sell the creators who grew up here at THAMANI. e are already working with to create an eco-cycle at THAMANI, where digital works by current and former students of a certain digital education college are not only sold at NFT, but also curated, contributed to, critiqued and introduced by professors who are experts in digital art, resulting in the sale of the works. The idea is to create an eco-cycle at THAMANI, whereby artworks are sold.

TEAM

Tomo Yoneda

Founder and CEO of WalkOn Corporation, Director of WEB3 RESEARCH LAB, DAO organizer, artist, thinker

As editor-in-chief of the Japan edition of Lifehacker and founding editor-in-chief of FINDERS, Yoneda has traveled extensively overseas and interviewed many VIPs. Author of many books, including "Life Design in Our Time". Through his connections with leading contemporary creators and 25 years of media experience, he became fascinated by the future and possibilities of the latest creative Web3, and studied Web3 for two years from 2020, mainly at NFT. As an artist himself, he has been presenting his digitized works of collage art, photography, and illustration on marketplaces such as OpenSea. He also writes lyrics and composes music as a musician, teaches Japanese free-style flower arrangement, and is a podcaster with 7 shows. He is in charge of the ideological design, management design, strategic design, and business operations of WALK ON, Inc.

Taku Anekawa

CCO

He is an artist and art director, the president of KANIKAPILA DESIGN Inc. and an artist handling NANZUKA works. At his own production company, KANIKAPILA DESIGN Inc., he is engaged in creative direction with a focus on web design. His representative works as a client include "Baribara" on NHK E Television, "Arabiki-dan" on TBS, and "Yasai Seijin Arawaru" on Fuji Television Network (Ponkickies).

Eisuke Kawamoto

Blockchain Advisor

He has been working in the Internet business since the early days of broadband in Japan, mainly focusing on new businesses at DMM, Rakuten, CyberAgent, SIer, and startups. He was the head of an online salon and blockchain related business at DMM. He is currently the CEO of Atonoy Inc. and a token economy evangelist.

Rie Tomimoto

Creative Director

After working as a fashion designer and graphic designer, She entered the web industry in 2006, and while working as a public relations planner at an IT venture company, She ran a blog where she continuously broadcasted myself live, and became the talk of the town as a "leaky girl. She joined Level Q in 2009. In 2009, she joined Level Q, where she launched the media "Ogooru TV", "Tokyo Nylon Girls", and "Otona Kodomo Labo", and worked as an editor-in-chief, producer, writer, and scriptwriter. In 2010, She started her own company, hinikudesign, and as a designer, She participated in the launch of the crowdfunding site "CAMPFIRE", and was involved in supporting the activities of startup companies and young creators. In 2014, She moved her base of activities to Osaka and joined Ningen Co. In 2018, She launched a web-focused editorial team called "Ningen Edit Club" and also train student writers as the editor-in-chief of Kinki University's owned media "Kindai Picks".

Michiyo Hayashi

Branding Producer

Michiyo Hayashi as the owner and president of Brand Promise LLC in Tokyo, steers the brand marketing consultancy for the entertainment industry. Most recently, Michiyo worked on the global branding efforts for the brands such as Godzilla, Ultraman, Honda, Studio Chizu known for Academy Award-nominated “Mirai” (2018) and world acclaimed “Belle” (2021). Prior to establishing her company, Michiyo served as marketing director for NBC Universal Japan working on features such as “Despicable Me II,” “TED,” “Fast and Furious” franchise.”
Michiyo joined NBCU from Walt Disney International Japan, where she worked ten years as a producer and A&R for Disney’s content. Michiyo also had a ten-year experience at Sony Music Entertainment Japan, in charge of marketing for international brands such as Sesame Street, Barbapapa, Wallace, Gromit, and Pingu. Michiyo is also an MBA graduate of Bond University, Australia.

Mari Yamauchi

Accountant,Tax accountant

Certified public accountant and tax accountant. Graduated from Hitotsubashi University, Faculty of Economics. She worked for Deloitte Touche Tohmatsu LLC before establishing an accounting firm specializing in the area of art and culture in 2011. Her mission is to contribute to the promotion of diverse cultural and economic activities by providing support for cultural and creative activities from the specialized areas of accounting, taxation, and finance. She designs and provides various professional services including accounting and taxation from various perspectives, such as supporting the sustainability of expressive activities, contributing to the social ripple of culture, solving multifaceted problems in collaboration with other professionals, promoting local culture, and supporting international expansion. She is also a board member of Arts and Law and a board member of Tokyo FILMeX.

Takashi Serizawa

Art Project Producer

After graduating from the Department of Mathematics, Faculty of Science, Kobe University, and the Department of Architecture, Faculty of Engineering, Yokohama National University, he engaged in research and practice of ecological planning at Yukihisa Isobe's Regional Planning Team. In 1989, he founded P3 art and environment after being involved in the construction project of the new Tochoji temple in Yotsuya, Tokyo, and created numerous art projects such as Ingo Günther's "World Processor" and Cai Guo-Qiang's "Extending the Great Wall of China by 10.000m" based on the underground auditorium of Tochoji. Since 1999, he has left Tochoji to work on art and environment-related projects without specifying the location. In January 2022, he will be appointed as the producer of the Saitama Triennale 2023.

Hikage

Crypto/NFT artist, Tattoo artist, Photographer

He is an active tattoo artist and a leading figure in the NFT x tattoo field in Japan, and has been certified as an artist by SBI NFT, Inc. His work is a fusion of urban night scenes and everyday scenes taken with a single-lens reflex camera, futuristic designs, and traditional tattoo art, with a unique style that tells a story and is based on the theme of "coming close to each person's loneliness and impulses.

Kazuya Abe

Community Advisor

He has been developing advanced technologies in IT for 30 years (certificate authorities, point management systems, internet messengers, voice protocols, securities information terminals, financial engineering, mentoring for MUFG FinTech Accelerator, etc.) for a living, and He has been involved in blockchain-based education and HR trust creation society demonstrations. He is involved in tech lead, and quickly directed a one-day intensive course on technology and business titled "BLOCKCHAIN SUNDAY" in March 2017. He is currently running several IT and business communities on blockchain, machine learning, cloud, Python, fintech, and business and organizational development in the age of unpredictability, with a total of 17,000 members.

Shintaro Sano

General Manager, Sales Strategy Dept.

He graduated from Teikyo University's Department of Sports Medicine - Joined Nomura Securities Co., Ltd. as a new graduate - Assigned to a branch office in Kyushu, He worked on asset management, business succession, corporate finance and M&A advisory. While watching the economy, stocks, and other money movements at the securities company, He left the company because I saw potential in the metaverse field, like the early iPhone and the recent information technology field, and met Yoneda when he was studying metaverse.

COMPANY

Company Name WALKON Inc.
Address

Tokyo, Japan

Representative Director Tomohiko Yoneda
Business Sales, licensing, and management of art works and other copyrighted works

Development and production of art works and other copyrighted works

Issuance and operation of digital asset certificates using non-functional tokens (NFTs)

Operation of a platform for the sale and purchase of rights related to digital assets

Investments in works of art and other works of authorship, digital assets, digital asset certificates, non-exchangeable tokens (NFTs), blockchain and other digital technologies

Consulting and production of trading of rights related to NFTs and digital assets

Planning, drafting, implementation and operation of various events, seminars, lectures, etc.

Operation of education business

Operation of businesses related to augmented reality (AR), virtual reality (VR), mixed reality (MR), alternate reality (XR) and other artificial realities

To buy, sell, lease, and otherwise operate real estate businesses

All operations incidental to the above items.

CONTACT

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    Privacy Policy

    WALKON Inc. ("WALKON", "we", "us", "our") has established the following privacy policy ("Privacy Policy") regarding the handling of users' personal information for the services provided on this website ("Services"). (hereinafter referred to as the "Company") has established the following privacy policy (hereinafter referred to as the "Policy") regarding the handling of personal information of users in the services provided on this website (hereinafter referred to as the "Services"). The following privacy policy (hereinafter referred to as the "Policy") is set forth below.

    Article 1 (Personal Information)

    「Personal information" refers to "personal information" as defined in the Act on the Protection of Personal Information, and includes information about living individuals that can be used to identify specific individuals by name, date of birth, address, telephone number, contact information, and other descriptions, as well as data related to appearance, fingerprints, voiceprints, and health insurance card insurer numbers. (2) "Personal information" refers to information that can identify a specific individual by itself, such as name, date of birth, address, telephone number, contact information, or any other description.

    Article 2 (Method of Collecting Personal Information)

    We may ask for personal information such as name, date of birth, address, telephone number, e-mail address, bank account number, credit card number, and driver's license number when a user registers for use. In addition, transaction records and payment information, including the user's personal information, between the user and our partners (including information providers, advertisers, and advertisement distributors, etc.; hereinafter referred to as "partners") may be shared with our partners. Hereinafter referred to as "partners"). Article 3.

    Article 3 (Purpose of Collection and Use of Personal Information)

    The purposes for which we collect and use personal information are as follows To provide and operate our services To respond to inquiries from users (including identification) To send e-mail notifications of new features, updates, campaigns, etc. of the service the user is using, as well as information on other services provided by the Company. To contact you as necessary for maintenance, important notices, etc. To identify users who violate the Terms of Use or who attempt to use the service for illegal or unjust purposes, and to refuse their use of the service. To allow users to view, change, or delete their own registration information, or to view the status of their use of the service. To bill users for paid services. For purposes incidental to the above purposes of use

    Article 4 (Change of Purpose of Use)

    The Company shall change the purpose of use of personal information only when it is reasonably recognized that the purpose of use is related to the purpose of use before the change. In the event of a change in the purpose of use, the Company shall notify the User or publicly announce on the Website the purpose of use after the change in the manner prescribed by the Company.

    Article 5 (Provision of Personal Information to Third Parties)

    Except in the following cases, MISUMI will not provide personal information to a third party without the prior consent of the user. However, this excludes cases permitted under the Personal Information Protection Law and other laws and regulations. When it is necessary for the protection of the life, body, or property of an individual and it is difficult to obtain the consent of the individual. When the provision of personal information is especially necessary for improving public health or promoting the sound growth of children, and it is difficult to obtain the consent of the individual concerned. When it is necessary to cooperate with a national agency, a local government, or an individual or entity entrusted by either a national agency or local government to execute affairs prescribed by law, and obtaining the consent of the individual is likely to impede the execution of such affairs. When we have notified or announced the following matters in advance, and when we have notified the Personal Information Protection Committee

    1. The purpose of use includes provision to a third party.

    2. Items of data to be provided to the third party

    3. The means or method of provision to the third party

    4. Cessation of provision of personal information to third parties at the request of the individual

    5. the method of accepting the request of the person in question.



    Notwithstanding the provisions of the preceding paragraph, in the following cases, the party to which the information is provided shall not fall under the category of a third party.

    When we outsource all or part of the handling of personal information within the scope necessary to achieve the purpose of use; or In cases where personal information is provided to a third party as a result of the succession of business due to a merger or other reasons, or where personal information is used jointly with a specific party, the Company shall notify the third party in advance to that effect, the items of personal information to be jointly used, the scope of joint use, the purpose of use by the party using the information, and the name of the party responsible for managing the personal information. The name or title of the person responsible for the management of said personal information is notified to the individual in advance or is made readily accessible to the individual.

    Article 6 (Disclosure of Personal Information)

    When we are requested to disclose personal information by the person in question, we will disclose it to the person without delay. However, we may not disclose all or part of the information if disclosure would result in any of the following cases, and if we decide not to disclose the information, we will notify you to that effect without delay If there is a risk of harm to the life, body, property, or other rights or interests of the person concerned or a third party If there is a risk of significant hindrance to the proper conduct of our business If it violates any other laws or regulations. Notwithstanding the preceding paragraph, in principle, the Company will not disclose non-personal information, such as historical information and characteristic information

    Article 7 (Correction and Deletion of Personal Information)

    If the User's personal information held by the Company is incorrect, the User may request the Company to correct, add, or delete (hereinafter referred to as "correct, etc.") his/her personal information in accordance with procedures determined by the Company. (hereinafter referred to as "Correction, etc.") to MISUMI in accordance with the procedures prescribed by MISUMI. If we deem it necessary to respond to the request from the user as described in the preceding paragraph, we will make the correction, etc. to the relevant personal information without delay. In the event that the Company makes corrections, etc. based on the preceding paragraph, or decides not to make such corrections, etc., the Company will notify the User of such decision without delay.

    Article 8 (Suspension of Use of Personal Information, etc.)

    In the event that the Company is requested by the User to cease use or delete (hereinafter referred to as "cease of use, etc.") his/her personal information on the grounds that it has been handled beyond the scope of the purpose of use or that it has been obtained by wrongful means, the Company will cease use of such personal information without delay. When a request is made to suspend the use of personal information (hereinafter referred to as "suspension of use, etc.") on the grounds that the information is handled beyond the scope of the purpose of use or that the information was obtained by wrongful means, we will conduct the necessary investigation without delay. If, based on the results of the investigation described in the preceding paragraph, we determine that it is necessary to comply with the request, we will suspend the use of the relevant personal information without delay. When the Company suspends the use of personal information in accordance with the preceding paragraph or decides not to suspend the use of personal information, the Company will notify the user of this decision without delay. Notwithstanding the preceding two paragraphs, in cases where the suspension of use involves a large amount of cost or it is otherwise difficult to suspend the use of personal information, and alternative measures can be taken to protect the rights and interests of the user, these alternative measures shall be taken.

    Article 9 (Changes to Privacy Policy)

    The contents of this Privacy Policy may be changed without notice to the User, except as otherwise provided by law or other regulations. Unless otherwise specified by the Company, the revised Privacy Policy shall take effect from the time it is posted on the Website.

    Article 10 (Contact for Inquiries)

    Inquiries regarding this policy should be directed to the following address.

    Company name: WALKON Inc.
    email : info@walkon.world

    I agree to the privacy policy

    © WALKON Inc.