WALK ON is a web3 and AI creative company offering new content & experiences.
The message behind the company name is to encourage people around the world to "keep walking" in times of uncertainty, such as the damage caused by COVID-19 to the world, the war in Ukraine and the ensuing energy price hikes, the Myanmar uprising,


1. Digital Renaissance

We aim to contribute to Japan and the world in the fields of culture and art by creating a "Digital Renaissance" & "Innovation" using the power of AI in Web3, the next generation Internet society.

2. Equal Internet Society

We aim to create an Internet/digital world where people around the world can truly enjoy freedom of human rights, equality, expression, communication, economic activities, and safety in their living spaces, regardless of country or region of birth, race, gender, age, physical individual differences, economic disparities, etc.

3. New Life Infrastructure and Access Rights

We will contribute to the establishment of a world with Web3 and AI as a new lifestyle infrastructure and access rights, such as the purchase of various tickets, restaurant reservations, access rights through NFT, and telemedicine through Metaverse and VR.



We will not be "Money First" in terms of Evil, but rather, we will exist and continue to exist for the development of art & culture, and for the benefit of society, and we will disclose information to our members and stakeholders with integrity, and create an organization with equality.

2.Contribute to a better future

We will contribute to a better future. And wel always think about what we can do for the future and for the people and youth who will live in the future, rather than vested interests, and we will contribute to that end.

3.Connecting with others

We will be an organization that treats people not as a single social account on the Internet/Digitalt, but as real people living in the real world, and that focuses on communication to build trust and relationships with others.


Issues Income Inequality

Humanity has become richer with technological innovation. The Internet and digital will also create economic growth and new jobs if we go to the next phase of innovation with the power of AI and Web3.

Education Gap

Current universities cost too much money but do not teach true wisdom for survival. And poverty, and even crime, is caused by uneducation.

Web3 is full of men who are traders and gamers.
There is an urgent need to develop the female market in Web3.


There are no more frontiers in the real world, but there are still frontiers in the information space. We will version up the world's infrastructure, the Internet, to make Web3 a social infrastructure, and use AI and blockchain technology to create an educational revolution.
In the spring of 2023, we will start with the Web3 media "THAMANI" and its accompanying store, followed by the launch of the supermarket app "THAMANI", then the chain membership app "Avaaa" for cafes and other restaurants, and the human proof verification system "PROOFY", which is no longer essential for Web3 due to the threat of AI. The launch of "PROOFY" system.
In another 3 years, "THAMANIVERS," a 3D educational game where children can gain knowledge while having fun, and students and professionals can receive certificates of attendance at NFT, which they can write on their resumes and use to change jobs.


It is to establish "THMANIVERSITY", a metaverse university for the 2030s, where students can receive the world's latest education, transcending regional, economic, race, religion, age, and gender disparities.


WALK ON's NFT-produced projects

  • Content creators are assisted in the complicated process of converting their work to basic English-based NFT, and WALK ON's NFT specialist staff will help them develop a strategy on which marketplaces they can sell their work on to make the most sales and profit, and how to promote it. WALK ON will receive a start-up fee to create a wallet, mint the work, decide which marketplaces to sell it on and at what price, and develop a promotion strategy, while at the same time setting WALK ON's profit at a few per cent after secondary distribution. Then, you need to buy the crypto asset on a Japanese crypto exchange, send it to a wallet, and from there list it on the NFT platform, setting the initial price and the percentage share from secondary distribution onwards. The whole process is based on jargon-laden English, and is too complicated for Japanese people who are not good at English to do the work. In order to solve these problems, WALK ON's NFT Produce Business acts on behalf of content creators from the minting of the work to the preparation of the wallet and the exhibition of the work.
    WALK ON's NFT Produce business is designed to act on behalf of content creators, from minting the work to preparing the wallet and exhibiting it.


A platform integrating NFT specialized media, SNS, and NFT select stores

  • THAMANI means "value" in Swahili, and it expresses our desire to "create better value" in the 2020s, when the global information revolution, including COVID-19 and the digital/internet revolution, will drastically change conventional values. In addition, by using the Swahili language, we are conscious of the African market, which is experiencing remarkable economic development. There is probably no other NFT platform in the world that integrates media, a social networking system, and a select store, so we can have an advantage over other companies in media development in English, introduction and branding of artists and works, and sales in the store. We believe that this will be a platform.


  • A research institute in the Web3 domain (NFT, Metaverse, Crypto, Blockchain, VR/AR/MR/XR), headed by Tomo, and in the business of selling the latest reports from the Web3 world (UK, US, China, Korea, French, Spanish, Portuguese and Hindu speaking countries) to Japanese companies that are starting to take measures against Web3. This Lab is already developing a Facebook group, with 230 participants. Donations will also be collected to fund overseas coverage.
  • https://www.web3reseachlab.com/en

THAMANI About Metaverse development

  • Metaverse development of THAMANI. It enables expression, communication and business in the virtual space. WALK ON will also create a THAMANI gallery in the metaverse, where works can be exhibited and sold. We will also create a community space, an event space and a THAMANI brand shop and assign a community manager to manage it and increase the number of fans.


Tomo Yoneda

Founder and CEO of WALK ON, Director of WEB3 RESEARCH LAB, NFT Artist, Thinker

As editor-in-chief of Lifehacker Japan and founding editor-in-chief of FINDERS, he has traveled extensively overseas and interviewed many VIPs. He is the author of many books, including "Designing Life in the Modern Age.
In 2011, he appeared in a Google commercial (https://www.youtube.com/watch?v=YjOMxHaqRP8&t=1s). Through his connections with leading contemporary creators and 25 years of media experience, he was fascinated by the future and possibilities of the latest creative Web3, and studied Web3 mainly at NFT for 2 years from 2020. As an artist herself, she has exhibited her digitized collage art, photography, and illustrations on marketplaces such as OpenSea (https://opensea.io/Tomo_Tokyo). Visit the Metaverse Gallery at https://www.spatial.io/s/Tomos-Virtual-Area-63de3fcd05e5d17a2b3be3ec?share=7848524200332869734&fbclid=IwAR28O30 qPqZnwS5KF6WMMt84X5V6eUHrL6VSznyY3B49_-_4qcJtPbGtEyU)
In 2023, he was the first Japanese to receive the Outstanding Leadership Award at the INTERNET 2.0 CONFERENCE - SPRING DUBAI (https://www.internet2conf.com/dubai-spring-2023).
He also writes lyrics and composes music as a musician.
He is also an instructor of Japanese free flower arrangement and a podcaster with a program called "web3jani (https://open.spotify.com/show/4npEtQRpxXDvP6m9dymAKF?si=292ea45aa50d4b70)". In WALK ON, he teaches philosophy design, management design, strategic design, business operations, and editor-in-chief of THAMANI.

Youichi Ito


President of Z Academia, Z Holdings Corporation / Dean, Faculty of Entrepreneurship, Musashino University / Representative Director, Weiwei Corporation / Visiting Professor, Graduate School of Management, Globis University

Graduated from the University of Tokyo, Faculty of Economics, and joined the Industrial Bank of Japan in 1990, where he was involved in corporate finance, bond securitization, and corporate revitalization support. 2003 switched to Plus, where he was in charge of logistics restructuring, marketing, business restructuring and revitalization, etc. at JoINTEX Company, and later became Executive Officer and General Manager of Marketing Division, In April 2015, he moved to Yahoo Japan, where he currently serves as President of Z Academy and President of Yahoo! He is also a representative of Weiwei and a visiting professor at the Graduate School of Management, Globis University, where he is engaged in leadership development. In order to foster entrepreneurship in the younger generation, he established the Faculty of Entrepreneurship at Musashino University in 2021 and became the dean of the faculty. His bestselling book, "Speak in One Minute," has sold 600,000 copies.

Lozano Debitto

Metaverse Director

Metaverse Consultant, AI Prompter, International Manga Agent Japan, International PR and Translation, IT Industry PM, YouTuber Operations Director. Founder of Metaverse Labs. Project Manager, Members Inc. from Tarazona De La Mancha, Castilla-La Mancha, Spain. He supervises all our Metaverse.

Jun Tanaka

AI Director

CEO & Founder, ShannonLab, Posii Corporation. Alumni: North Georgia College & State University Physics, Marshall University Mathematics, University of California, Riverside Science, University of California, Riverside Math Books: Artificial Intelligence, Misconceptions, Appearances, Media Appearances, AI Boom He has been an internationally recognized AI specialist since long before the AI boom and oversees all of our AI.

Taku Anekawa


He is an artist and art director, the president of KANIKAPILA DESIGN Inc. and an artist handling NANZUKA works. At his own production company, KANIKAPILA DESIGN Inc., he is engaged in creative direction with a focus on web design. His representative works as a client include "Baribara" on NHK E Television, "Arabiki-dan" on TBS, and "Yasai Seijin Arawaru" on Fuji Television Network (Ponkickies).

Eisuke Kawamoto

Blockchain Advisor

He has been working in the Internet business since the early days of broadband in Japan, mainly focusing on new businesses at DMM, Rakuten, CyberAgent, SIer, and startups. He was the head of an online salon and blockchain related business at DMM. He is currently the CEO of Atonoy Inc. and a token economy evangelist.

Rie Tomimoto

Creative Director

After working as a fashion designer and graphic designer, She entered the web industry in 2006, and while working as a public relations planner at an IT venture company, She ran a blog where she continuously broadcasted myself live, and became the talk of the town as a "leaky girl. She joined Level Q in 2009. In 2009, she joined Level Q, where she launched the media "Ogooru TV", "Tokyo Nylon Girls", and "Otona Kodomo Labo", and worked as an editor-in-chief, producer, writer, and scriptwriter. In 2010, She started her own company, hinikudesign, and as a designer, She participated in the launch of the crowdfunding site "CAMPFIRE", and was involved in supporting the activities of startup companies and young creators. In 2014, She moved her base of activities to Osaka and joined Ningen Co. In 2018, She launched a web-focused editorial team called "Ningen Edit Club" and also train student writers as the editor-in-chief of Kinki University's owned media "Kindai Picks".

Michiyo Hayashi

Branding Producer

Michiyo Hayashi as the owner and president of Brand Promise LLC in Tokyo, steers the brand marketing consultancy for the entertainment industry. Most recently, Michiyo worked on the global branding efforts for the brands such as Godzilla, Ultraman, Honda, Studio Chizu known for Academy Award-nominated “Mirai” (2018) and world acclaimed “Belle” (2021). Prior to establishing her company, Michiyo served as marketing director for NBC Universal Japan working on features such as “Despicable Me II,” “TED,” “Fast and Furious” franchise.”
Michiyo joined NBCU from Walt Disney International Japan, where she worked ten years as a producer and A&R for Disney’s content. Michiyo also had a ten-year experience at Sony Music Entertainment Japan, in charge of marketing for international brands such as Sesame Street, Barbapapa, Wallace, Gromit, and Pingu. Michiyo is also an MBA graduate of Bond University, Australia.

Mari Yamauchi

Accountant,Tax accountant

Certified public accountant and tax accountant. Graduated from Hitotsubashi University, Faculty of Economics. She worked for Deloitte Touche Tohmatsu LLC before establishing an accounting firm specializing in the area of art and culture in 2011. Her mission is to contribute to the promotion of diverse cultural and economic activities by providing support for cultural and creative activities from the specialized areas of accounting, taxation, and finance. She designs and provides various professional services including accounting and taxation from various perspectives, such as supporting the sustainability of expressive activities, contributing to the social ripple of culture, solving multifaceted problems in collaboration with other professionals, promoting local culture, and supporting international expansion. She is also a board member of Arts and Law and a board member of Tokyo FILMeX.

Takashi Serizawa

Art Project Producer

After graduating from the Department of Mathematics, Faculty of Science, Kobe University, and the Department of Architecture, Faculty of Engineering, Yokohama National University, he engaged in research and practice of ecological planning at Yukihisa Isobe's Regional Planning Team. In 1989, he founded P3 art and environment after being involved in the construction project of the new Tochoji temple in Yotsuya, Tokyo, and created numerous art projects such as Ingo Günther's "World Processor" and Cai Guo-Qiang's "Extending the Great Wall of China by 10.000m" based on the underground auditorium of Tochoji. Since 1999, he has left Tochoji to work on art and environment-related projects without specifying the location. In January 2022, he will be appointed as the producer of the Saitama Triennale 2023.


Crypto/NFT artist, Tattoo artist, Photographer

He is an active tattoo artist and a leading figure in the NFT x tattoo field in Japan, and has been certified as an artist by SBI NFT, Inc. His work is a fusion of urban night scenes and everyday scenes taken with a single-lens reflex camera, futuristic designs, and traditional tattoo art, with a unique style that tells a story and is based on the theme of "coming close to each person's loneliness and impulses.

Kazuya Abe

Community Advisor

He has been developing advanced technologies in IT for 30 years (certificate authorities, point management systems, internet messengers, voice protocols, securities information terminals, financial engineering, mentoring for MUFG FinTech Accelerator, etc.) for a living, and He has been involved in blockchain-based education and HR trust creation society demonstrations. He is involved in tech lead, and quickly directed a one-day intensive course on technology and business titled "BLOCKCHAIN SUNDAY" in March 2017. He is currently running several IT and business communities on blockchain, machine learning, cloud, Python, fintech, and business and organizational development in the age of unpredictability, with a total of 17,000 members.

Shintaro Sano

General Manager, Sales Strategy Dept.

He graduated from Teikyo University's Department of Sports Medicine - Joined Nomura Securities Co., Ltd. as a new graduate - Assigned to a branch office in Kyushu, He worked on asset management, business succession, corporate finance and M&A advisory. While watching the economy, stocks, and other money movements at the securities company, He left the company because I saw potential in the metaverse field, like the early iPhone and the recent information technology field, and met Yoneda when he was studying metaverse.

Partner AI Company

We have partnered with a world-class AI company, which we will not name because of the NDA. Their technology is below and meets all our needs.

Numbers you can trust 12+ yrs of developing AI solutions 2 weeks to create a PoC tailored to your needs >98% AI model detection accuracy Unlimited connected devices

Business intelligence:Industry applications for AI surveillance
Human behavior:more than 98% accuracy / Emergency Detection
Camera Tampering / Anti-tailgating / Violence Detection /Accident Detection /Fall Detection
Education:Oversee the school's students, teachers, staff and infrastructure altogether to create a ・nurturing environment.
Healthcare:Proactive security solutions to protect patients, staff, and infrastructure in monitored areas.
Smart City
Public Safety
Manufacturing:Closely monitor all steps of the manufacturing process to enforce regulations, minimize production errors and ensure high-quality output.
Retail:Maintain the order and security of shopping areas, as well as as optimize the workflow and enhance the user experience.
Logistics:Maintain the order and security of shopping areas, as well as optimize the workflow and enhance the user experience.
Security Enhancement: Real-time response, 365 days a year, 24 hours a day


Company Name WALKON Inc.

Aoyama Marutake Building 6F, 3-1-36 Minami-Aoyama, Minato-ku,Tokyo

Representative Director Tomohiko Yoneda
Business Sales, licensing, and management of art works and other copyrighted works

Development and production of art works and other copyrighted works

Issuance and operation of digital asset certificates using non-functional tokens (NFTs)

Operation of a platform for the sale and purchase of rights related to digital assets

Investments in works of art and other works of authorship, digital assets, digital asset certificates, non-exchangeable tokens (NFTs), blockchain and other digital technologies

Consulting and production of trading of rights related to NFTs and digital assets

Planning, drafting, implementation and operation of various events, seminars, lectures, etc.

Operation of education business

Operation of businesses related to augmented reality (AR), virtual reality (VR), mixed reality (MR), alternate reality (XR) and other artificial realities

To buy, sell, lease, and otherwise operate real estate businesses

All operations incidental to the above items.




    Inquiry Details

    Privacy Policy

    WALKON Inc. ("WALKON", "we", "us", "our") has established the following privacy policy ("Privacy Policy") regarding the handling of users' personal information for the services provided on this website ("Services"). (hereinafter referred to as the "Company") has established the following privacy policy (hereinafter referred to as the "Policy") regarding the handling of personal information of users in the services provided on this website (hereinafter referred to as the "Services"). The following privacy policy (hereinafter referred to as the "Policy") is set forth below.

    Article 1 (Personal Information)

    「Personal information" refers to "personal information" as defined in the Act on the Protection of Personal Information, and includes information about living individuals that can be used to identify specific individuals by name, date of birth, address, telephone number, contact information, and other descriptions, as well as data related to appearance, fingerprints, voiceprints, and health insurance card insurer numbers. (2) "Personal information" refers to information that can identify a specific individual by itself, such as name, date of birth, address, telephone number, contact information, or any other description.

    Article 2 (Method of Collecting Personal Information)

    We may ask for personal information such as name, date of birth, address, telephone number, e-mail address, bank account number, credit card number, and driver's license number when a user registers for use. In addition, transaction records and payment information, including the user's personal information, between the user and our partners (including information providers, advertisers, and advertisement distributors, etc.; hereinafter referred to as "partners") may be shared with our partners. Hereinafter referred to as "partners"). Article 3.

    Article 3 (Purpose of Collection and Use of Personal Information)

    The purposes for which we collect and use personal information are as follows To provide and operate our services To respond to inquiries from users (including identification) To send e-mail notifications of new features, updates, campaigns, etc. of the service the user is using, as well as information on other services provided by the Company. To contact you as necessary for maintenance, important notices, etc. To identify users who violate the Terms of Use or who attempt to use the service for illegal or unjust purposes, and to refuse their use of the service. To allow users to view, change, or delete their own registration information, or to view the status of their use of the service. To bill users for paid services. For purposes incidental to the above purposes of use

    Article 4 (Change of Purpose of Use)

    The Company shall change the purpose of use of personal information only when it is reasonably recognized that the purpose of use is related to the purpose of use before the change. In the event of a change in the purpose of use, the Company shall notify the User or publicly announce on the Website the purpose of use after the change in the manner prescribed by the Company.

    Article 5 (Provision of Personal Information to Third Parties)

    Except in the following cases, MISUMI will not provide personal information to a third party without the prior consent of the user. However, this excludes cases permitted under the Personal Information Protection Law and other laws and regulations. When it is necessary for the protection of the life, body, or property of an individual and it is difficult to obtain the consent of the individual. When the provision of personal information is especially necessary for improving public health or promoting the sound growth of children, and it is difficult to obtain the consent of the individual concerned. When it is necessary to cooperate with a national agency, a local government, or an individual or entity entrusted by either a national agency or local government to execute affairs prescribed by law, and obtaining the consent of the individual is likely to impede the execution of such affairs. When we have notified or announced the following matters in advance, and when we have notified the Personal Information Protection Committee

    1. The purpose of use includes provision to a third party.

    2. Items of data to be provided to the third party

    3. The means or method of provision to the third party

    4. Cessation of provision of personal information to third parties at the request of the individual

    5. the method of accepting the request of the person in question.

    Notwithstanding the provisions of the preceding paragraph, in the following cases, the party to which the information is provided shall not fall under the category of a third party.

    When we outsource all or part of the handling of personal information within the scope necessary to achieve the purpose of use; or In cases where personal information is provided to a third party as a result of the succession of business due to a merger or other reasons, or where personal information is used jointly with a specific party, the Company shall notify the third party in advance to that effect, the items of personal information to be jointly used, the scope of joint use, the purpose of use by the party using the information, and the name of the party responsible for managing the personal information. The name or title of the person responsible for the management of said personal information is notified to the individual in advance or is made readily accessible to the individual.

    Article 6 (Disclosure of Personal Information)

    When we are requested to disclose personal information by the person in question, we will disclose it to the person without delay. However, we may not disclose all or part of the information if disclosure would result in any of the following cases, and if we decide not to disclose the information, we will notify you to that effect without delay If there is a risk of harm to the life, body, property, or other rights or interests of the person concerned or a third party If there is a risk of significant hindrance to the proper conduct of our business If it violates any other laws or regulations. Notwithstanding the preceding paragraph, in principle, the Company will not disclose non-personal information, such as historical information and characteristic information

    Article 7 (Correction and Deletion of Personal Information)

    If the User's personal information held by the Company is incorrect, the User may request the Company to correct, add, or delete (hereinafter referred to as "correct, etc.") his/her personal information in accordance with procedures determined by the Company. (hereinafter referred to as "Correction, etc.") to MISUMI in accordance with the procedures prescribed by MISUMI. If we deem it necessary to respond to the request from the user as described in the preceding paragraph, we will make the correction, etc. to the relevant personal information without delay. In the event that the Company makes corrections, etc. based on the preceding paragraph, or decides not to make such corrections, etc., the Company will notify the User of such decision without delay.

    Article 8 (Suspension of Use of Personal Information, etc.)

    In the event that the Company is requested by the User to cease use or delete (hereinafter referred to as "cease of use, etc.") his/her personal information on the grounds that it has been handled beyond the scope of the purpose of use or that it has been obtained by wrongful means, the Company will cease use of such personal information without delay. When a request is made to suspend the use of personal information (hereinafter referred to as "suspension of use, etc.") on the grounds that the information is handled beyond the scope of the purpose of use or that the information was obtained by wrongful means, we will conduct the necessary investigation without delay. If, based on the results of the investigation described in the preceding paragraph, we determine that it is necessary to comply with the request, we will suspend the use of the relevant personal information without delay. When the Company suspends the use of personal information in accordance with the preceding paragraph or decides not to suspend the use of personal information, the Company will notify the user of this decision without delay. Notwithstanding the preceding two paragraphs, in cases where the suspension of use involves a large amount of cost or it is otherwise difficult to suspend the use of personal information, and alternative measures can be taken to protect the rights and interests of the user, these alternative measures shall be taken.

    Article 9 (Changes to Privacy Policy)

    The contents of this Privacy Policy may be changed without notice to the User, except as otherwise provided by law or other regulations. Unless otherwise specified by the Company, the revised Privacy Policy shall take effect from the time it is posted on the Website.

    Article 10 (Contact for Inquiries)

    Inquiries regarding this policy should be directed to the following address.

    Company name: WALKON Inc.
    email : info@walkon.world

    I agree to the privacy policy

    © WALKON Inc.